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Where to farm every material

Updated for current meta
One-screen lookup

The fast lookup. Pick the material you need; find the best source, tool, and rough yield. Every row links into the deep guide for mechanics — this page is the index, not the textbook.

Current meta (2025-2026): the Oct 2025 “Meta Shift” redistributed monument loot and made Nuke Missile Silo a full red-card Tier-3. The Excavator yield buff makes it the single biggest sulfur/HQM dump in the game. Safezone recyclers run at 80% output on an 8-second cycle; monument recyclers run at 120%. Wild food spoils in ~48 real-time hours — do not stockpile foraged food.

1. Raw mining materials

MaterialBest sourceToolYieldNotesDeep guide
WoodBig trees (every biome)Chainsaw > Salvaged Axe~1,000-1,500 per big treeChainsaw triples Salvaged Axe yield
StoneStone nodes (anywhere)Jackhammer > Salvaged Axe~1,000 / nodeMountains and snow have the densest clustersQuarries
Metal OreMetal (gray) nodesJackhammer > Pickaxe~600 / nodeDesert and snow biomes are densestQuarries
Sulfur OreSulfur (yellow) nodesJackhammer > Pickaxe~300 / nodeThe Excavator (post-buff) is by far the biggest source. Ore Tea boosts node yield.Sulfur & Gunpowder
HQM OreHQM (bright/silver) nodesJackhammer > Pickaxe1-2 per nodeRarest open-world ore. Excavator > Mining Quarry > field nodes.Quarries

2. Organic materials

MaterialBest sourceToolYieldNotesDeep guide
ClothHemp plants (dense in fields, plains, jungle)Hand~10 / plantRecycling Rope/Tarp/Sewing Kits also yields cloth in bulkHorticulture
LeatherPolar bears > bears > boarsBone Knife (highest yield tool)30-60 per bear, ~100+ per polar bearCold biomes for polar bearsHunting
Animal FatBears, boars, chickensBone Knife20-50 per bearInputs to Low Grade FuelHunting
Bone FragmentsAnimal corpses + shoreline bonesBone KnifevariesUsed for arrows, bone weapons, fertilizerHunting
Plant FiberPicking hemp/plants for clippingsHandvariesComposts into fertilizerComposter
Wild food (mushrooms, berries, pumpkin)Forest floor + crop fieldsHandvariesSpoils in ~48 real-time hours. Do not stockpile.Horticulture
FishOcean coast, rivers, Fishing VillageFishing Rod + baitvaries by spotTiered rods, bait mattersFishing

3. Scrap and components

Fastest scrap routes

RouteScrapNotes
Cargo Ship event~1,290 / runTop single-event yield. Spawns every 1-2 hours.
Large Oil Rig (full clear + hackable crate)800+ / runHackable crate alone ~420. Small Oil ~310.
Bradley APC (Launch Site / Nuke Silo)800-1,000 / killCrates + HQM scrap from the wreck.
Junkyard crane loop800-1,500 / hourSolo king. Low PvP risk. Crush cars, recycle on-site.
Outpost recycler tour300-500 / hourSafest sustained farm. Bring barrels and salvage in from roads.
Underwater Labs400-600 / 20-min diveRecyclers there are NOT safezone-nerfed.

Always pre-drink Scrap Tea (Mixing Table): +50% scrap from all containers, 10 min. Pure Scrap Tea boosts BARRELS only to +350%. See Scrap Farming for the full route playbook.

Per-component lookup

ComponentBest sourceBackup / notes
RopeBuy Tactical Gloves at Outpost → recycle (5 Sewing Kits → 10 Rope per pair, ~4 scrap per rope)Sunken Crates / Sunken Chests offshore
Sewing KitTactical Gloves recycle (5 per pair)Road / coastal barrels, toolboxes
TarpRoad and coast barrelsRecycle clothing items (gloves, hoodies)
Cloth (loot)Recycle Rope / Tarp / Sewing Kits / GlovesBulk recycling beats direct hemp farming for cloth
GlueBarrels and military cratesUsed mainly in explosives crafting
BleachAbandoned Supermarket cratesFood crates broadly
Metal SpringJunk Pile / Junk Truck loot cratesBarrels (low rate)
Sheet MetalRoad barrels + military cratesRecycle Road Signs (1 per sign)
Metal PipeDestructible roadside signs (1 Pipe + 1 Road Sign per sign, guaranteed)Military and Elite crates
Metal BladeRoadside barrels (very common)Tier-1 monument barrels
GearsJunkyard car-part piles + cratesMilitary crates
Tech TrashRecycle Targeting Computers (3 TT each) or CCTV Cameras (2 TT each)Direct drop from Locked Crate (~45%)
CCTV CameraElite crates at Launch Site, Mil Tunnels, Oil RigBradley drops bundles
Targeting ComputerBradley + Heli crates, Locked Crate, Elite cratesBest Tech Trash feedstock
Rifle BodyElite / Military crates at Launch, Mil Tunnels, Oil RigLocked Crate, Heli, Bradley
SMG BodyTreasure boxes (~42%), then Elite cratesCH47 Locked Crate
Semi-Auto BodyCH47 Locked Crate + Elite/Military cratesMil Tunnels scientists
Pistol BodyBarrels, military crates, toolboxes (very common)Recycle low-tier guns
Road SignsDestructible roadside signs (guaranteed 1 per sign)Recycle = 5-6 scrap + 1 HQM + 5 frags each
Empty Propane TankBarrels (most common)Tunnel Dweller drops. Recycle = 50 metal frags.
Empty Cans (Beans / Tuna)Ration Boxes + junk pilesSmelt for metal frags
Smoke GrenadeOutpost (5 scrap) or Bandit (10 scrap) vendorOccasional Locked Crate drop

The full mechanics — what each item recycles into — live on Recycler Yields.

4. Derived materials & fuels

MaterialBest sourceNotesDeep guide
Crude OilPumpjack placed on an oil nodeLarger nodes give more crude. Oil Rig barrels also drop crude.Pumpjack & Oil
Low Grade FuelRefinery (3 LGF per crude) OR craft (3 fat + 1 cloth = 4 LGF)Refinery is more efficient if you have crude flowingPumpjack & Oil
CharcoalFurnace from wood (1 charcoal per wood)Hidden bottleneck for gunpowder; smelt while you craftSulfur & Gunpowder
GunpowderMixing Table: 30 sulfur + 20 charcoal → 10 GPMixing Table is mandatory — standard craft is much slowerSulfur & Gunpowder
ExplosivesCrafted: 50 sulfur + 10 GP + 3 LGF + 10 metal fragsDrives the raid economySulfur & Gunpowder
Diesel FuelHackable crates at Power Plant, Water Treatment, Airfield (post-Oct 2025: behind their keycard puzzles)Only fuel that runs the Excavator. 1 per crate.
Honey + HoneycombBeehive (Bee Box)For Mixing Table teasChickens & Bees
Salt WaterRight-click ocean with any water containerOpen ocean ONLY — lakes/rivers won’t fill
Fresh WaterLakes, rivers, Water CatcherWater Catcher is the passive base supply

5. Keycards & fuses

ItemBest sourceUsed at
Green KeycardOutpost vendor (~10 scrap) or any puzzle’s green-card roomEvery monument that has a puzzle — start of the chain
Blue KeycardSpawns inside the green-card roomMid-tier monument rooms
Red KeycardSpawns inside the blue-card roomLaunch Site, Mil Tunnels, Nuke Missile Silo, Underwater Labs deep rooms
Electric FuseBarrels + crates at monumentsActivates puzzle power; required to spawn keycards

Card and puzzle solutions per monument: Monuments Guide.

6. Recycler bonus map

LocationOutputNotes
Outpost / Bandit Camp / Fishing Villages80% (safezone)Slow 8-sec cycle. Zero PvP risk. Best for bulk junk runs.
Standard monument recyclers120%Launch, Power Plant, Water Treatment, Train Yard, harbors, Mil Tunnels
Airfield, Abandoned Supermarket, Arctic Research Base~140% (premium bonus)Best risk-adjusted scrap-per-minute
Underwater LabsFull-rate, NOT safezone-nerfedSolo king for component runs. Tea-buffable.
Junkyard recyclerStandard monument ratePairs with the crane loop

7. Three starter routes

Solo road circuit (~1 hour, 300-500 scrap). Run the road that loops through Outpost or Bandit. Smash every barrel and roadside sign on the way (signs give a Metal Pipe + a Road Sign each). End at the Outpost recyclers, dump the pile, repeat.

Coastal hunting loop. Shoreline boars and bears for leather + animal fat + bone fragments. Detour through a Fishing Village to recycle cloth/clothing and refill on bait. Builds armor and Low Grade Fuel without touching a monument.

Jungle river run (post-May 2025 Jungle update). The new jungle biome lines its rivers with pumpkin, corn and wheat. Cross via the bridges only — rivers no longer let you walk across. Animals are richer (tigers, panthers, snakes, crocs) but more dangerous.

8. Tools & tea multipliers

Tool / buffEffectWhen to use
Chainsaw~3x wood yield vs Salvaged Axe; uses LGFMass wood for bases or charcoal
Jackhammer~3x ore/stone yield vs Salvaged Axe; uses LGFQuarry the world before nodes despawn
Scrap Tea+50% scrap from all containers, 10 minDrink before every monument run
Pure Scrap Tea+350% scrap from BARRELS onlyStack on road circuits and barrel-heavy loops
Ore Tea+25% to +75% ore yield (tiered)Drink before a node sweep or Excavator run
Wood TeaWood yield multiplier (tiered)Less critical; use before mass tree-farming

Tea recipes and stacking rules: Tea Recipes.

9. Sources

All figures and locations cross-checked against multiple 2025-2026 sources: